Gen Legend



Thopas Thunderclaw

The Angry Chosen

Level 1 Ranger ,Hunter Order

Elf Hermit

Chaotic Evil
Medium size
He
⚜️ PB: + 2
💚 HP: 10
💟 HP Dice: 1D10
🛡️ AC: 18
👢 Speed: 30
🦾

Strength
12 (+1)

🥢

Dexterity
18 (+4)

🫀

Constitution
10 (+0)

🧩

Intelligence
9 (-1)

🦉

Wisdom
17 (+3)

🎭

Charisma
13 (+1)

Skills

Athletics (STR)

1

Acrobatics (DEX)

4

Sleight of Hand (DEX)

4

Stealth (DEX)

4

Arcana (INT)

-1

History (INT)

-1

Investigation (INT)

-1

Nature (INT)

1

Religion (INT)

1

Animal Handling (WIS)

5

Insight (WIS)

5

Medicine (WIS)

5

Perception (WIS)

3

Survival (WIS)

3

Deception (CHA)

1

Intimidation (CHA)

1

Performance (CHA)

1

Persuasion (CHA)

1

Passive Perception: 13

Saving Throws

STR: +3
DEX: +6
CON: +0
INT: -1
WIS: +3
CHA: +1

Proficiencies

  • ✔️ Herbalism Kit
  • ✔️ Simple Weapons
  • ✔️ Martial Weapons
  • ✔️ Shields
  • ✔️ Light Armor
  • ✔️ Medium Armor

Languages

Common
Elvish
Giant

Equipment

🛡️ Scale Mail (Weight: 50 lbs, Value: 45 gp, Quantity: 1, Rarity: Common), AC: 16, Armor Type: Medium
⚔️ None
🏹 None
Greatclub: 1D8+1 Bludgeoning, Bludgeoning. Two-Handed.Push.
🤚 Shield (Weight: 6 lbs, Value: 10 gp, Quantity: 1, Rarity: Common)
☑️ Javelins 8 gp

Bag

Rope x1 10 lbs 1 gp
Torch x5 1 lbs 1 gp
Backpack x1 5 lbs 2 gp
Rope x1 1 lbs 1 gp
Rations x5 2 lbs 1 gp
Waterskin x1 2 lbs 2 gp
Torch x3 1 lbs 0.1 gp
Herbalism Kit x1 3 lbs 5 gp

Purse

💰 115 gp

Backstory

The story of The Angry Chosen

Thopas always resented being a Elf, and always felt a deep aversion to those who lived at Saltward. Once a simple Hermit, Thopas is now traveling the world as The Angry Chosen, a well known Ranger. Thopas is now in search of remnants of the the starbound city of Aelion, vanished with the last starlight. This is just the first step; destiny waits on the road ahead.

Creature Type

Humanoid

Darkvision (60 ft)

You can see in darkness within 60 feet as if it were dim light.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed.

Discovery

During your isolation you uncovered a unique and powerful secret.

Healer

Battle Medic. If you have a Healer's Kit, you can expend one use of it and tend to a creature. That creature can expend one of its Hit Dice, and you roll that die, adding your Proficiency Bonus. Healing Rerolls. When you roll to restore HP, you can reroll any 1s.

Favored Enemy

You always have the Hunter’s Mark spell prepared. You can cast it 2 times without a spell slot, regaining all uses on a Long Rest.

Weapon Mastery

You can use the mastery properties of 2 weapons of your choice. You may change them after a Long Rest.

Ranger Spellcasting

You prepare 2 spells each day, using your Wisdom as your spellcasting ability.

Spell Slots:

Level 1: 2

You regain all slots when you finish a long rest.

Spell Save DC:

13

Spell Attack Bonus:

+5

Spell List

  • 【1】Fog Cloud
  • 【1】Hail of Thorns

Fog Cloud

Level 1 Spell

⟨Action⟩
(Concentration: (1 hour)
>120 feet>
⦓Verbal, Somatic⦔

You create a 20-foot-radius Sphere of fog centered on a point within range. The Sphere is Heavily Obscured. It lasts for the duration or until a strong wind (such as one created by Gust of Wind) disperses it.
Using a Higher-Level Spell Slot. The fog's radius increases by 20 feet for each spell slot level above 1.

Hail of Thorns

Level 1 Spell

⟨1 Bonus Action ⟩
(Concentration, up to 1 minute )
>Self >
⦓Verbal⦔